Below is a list of my articles that have appeared in AMAZING COMPUTING / AMIGA. Just click on the article title to view the article. The articles have hypertext links to the tables, listings, and figures. ENJOY!.
(NOTE: All of these articles and their associated figures, tables, and listings are copyright © 1989-1996 by Randy C. Finch. They can not be reproduced without the permission of Randy C. Finch. These articles appear on these web pages as they were originally written, not as they appeared in Amazing Computing / Amiga after being edited. If you find any errors in the text or in the hypertext links, please let me know via E-mail. One article uses subscripts and superscripts. If your browser does not support these formats, then that part of the article will be harder to interpret.)
Some of the programs that are mentioned in the articles can be found on my Amiga Programs page.
(January 1997) | The tenth and last in a series of articles about publishing on the World Wide Web. This article discusses where Web publishing stands currently and where it is headed. | |
(December 1996) | The ninth in a series of articles about publishing on the World Wide Web. This article discusses how to create frames. | |
(November 1996) | The eighth in a series of articles about publishing on the World Wide Web. This article discusses how to create both client- and server-side image maps. | |
(October 1996) | The seventh in a series of articles about publishing on the World Wide Web. This article discusses how to use the data read from entry forms. | |
(September 1996) | The sixth in a series of articles about publishing on the World Wide Web. This article discusses how to read data from entry forms. | |
(August 1996) | The fifth in a series of articles about publishing on the World Wide Web. This article discusses how to create entry forms. | |
(July 1996) | The fourth in a series of articles about publishing on the World Wide Web. This article discusses how to get your Web pages online and how to create tables. | |
(June 1996) | The third in a series of articles about publishing on the World Wide Web. This article concludes a discussion of the basics of HTML. | |
(May 1996) | The second in a series of articles about publishing on the World Wide Web. This article discusses the basics of HTML. | |
(April 1996) | The first in a series of articles about publishing on the World Wide Web. This article introduces the Web and how to get on it. | |
(February 1996) | How to convert a program from C to C++ using SAS/C 6.50. It references a program discussed in another issue (October 1989). | |
(June 1995) | Learn to program the X-Specs 3D glasses using xspecs.library. | |
(February 1995) | Use CanDo as a front end for Deluxe Music to create random music. | |
(February 1995) | This is a followup to the five-day forecast article in November 1994. It shows how you can automate the forecast described in the earlier article using HELM. | |
(November 1994) | Learn how to use DeluxePaint IV to create a five-day weather forecast with moving clouds, pouring rain, falling snow, flashing lightning, etc. | |
(November 1994) | Use CanDo as a front end for C programs. The example shows how to create an input screen for a Mandelbrot / Julia set creation program written in C. | |
(August 1994) | A beginning tutorial for using HELM for hypertext, displaying graphics, playing music, etc. | |
(June 1994) | Use CanDo to play user-selected music files and store information as part of an icon (.info) file. | |
(May 1994) | Use CanDo to create subdecks callable by many decks, use proportional sliders, and create custom pointers. | |
(April 1994) | Use CanDo to print graphics files. Use AppEvents to determine when the user had dragged and icon into a CanDo application. | |
(March 1994) | Use CanDo to print graphics files. Use AppEvents to determine when the user had dragged and icon into a CanDo application. | |
(March 1994) | Learn how to use CanDo buttons. Learn how to sort data, print it, and create AmigaGuide help files for your CanDo application. | |
(Two parts in January and February 1994) | Learn all about playing and controlling ANIMs and BrushANIMs. Synchronize sounds to the animation playback. | |
(December 1993) | Discusses new features that were added to CanDo when v2.51 was released. | |
(November 1993) | Learn how to combine CanDo objects into a custom object to be used in different applications. | |
(October 1993) | Learn about some of CanDo's most powerful features for handling data. | |
(September 1993) | Learn how CanDo for the Amiga compares with Visual Basic on a PC. | |
(October 1991) | Discusses a simple ARexx program for automatically decompressing a file using the appropriate decompression program. | |
(Two parts in December 1990 and June 1991) | Describes a shared library I wrote for handling matrix manipulations. The second part shows the various types of applications that can use the library. | |
(February 1990) | Describes C code for creating a requester with a programmer-selectable number of string gadgets. The code uses dynamic memory allocation to accomplish its task. | |
(October 1989) | Describes a C program for evaluating user-defined 3D functions of form Z=f(X,Y) using user-selectable values of X and Y. |